For the passed few formats, it's been all about the same deck played everywhere (when you want to win) which i'm pretty sure all of us does lol* Although,
THIS format is a sack-fest format, no lies. It's no longer about skill as much as it does have to do with
LUCK. There's blackwings (sack-fest+swarm), lightsworns (sack-fest+swarm) and synchro-cat (when you draw the "nuts", it's over)
Let's take a look at the passed few decks from the passed few formats shall we?Gladiator Beasts:Man that deck is pretty dominating for quite some time. So much control with so many negations... pretty ridonkulous. With that deck, you actually need to know what you're doing and be able to negate at the right time instead of just spamming those Solemn Judgements when you didn't need to or Dark Bribing everything that happens, just to negate. So much hand and field control considering everything g-beast has it's own effect to create the massive control.
...hence limiting Gyzarus and Bestiari to 1
Tele-DAD:Now that deck was explosive and too broken, hence the fact that EVERYONE who had money at the time, played the deck with their own "techs". I remember when DarkArmedDragon was to 3 and they each cost about a leg and an arm to buy =/ now THAT was retarded. Although that era was amazing because of the Malicious and tech Gardna's for graveyard control with D-Hero - Doom Lord (an extra dark) for removing the stuff that can't be killed and make way for the OTK.
....hence limiting DarkArmedDragon to 1 and D-Hero Malicious to 2
Lightsworns:Now THIS deck is pure sack-age and swarm when you get your cards. It's a top tier deck, but inconsistently played, hence now winning enough jumps/regionals. You either draw your cards by luck or mill them =( lol* Although this deck is not consistent enough, it's still explosive with bigger monsters... Judgement Dragon is just too good, as well as Celestia.
...hence limiting Judgement Dragon to 2
Blackwings:Man, this new deck blackwings... like lightsworns, where it swarms the field when you get the right cards, but unlike lightsworns, your hand as well as your percentage of drawing your cards are much greater than lightsworns. You can easily special summon LOTS of cards when you have that GOD hand, as well as their support card "Kalut" that can push that extra 1400 damage, then easily synch up to DarkStrikeFighter and launch for GAME.
...hence I predict that either DSF or BlackWhirlwind will be limited soon enough.
Synchro-Cat:Honestly, I think that only certain people can play this deck to the fullest capacity with SKILL involved. You'd think it's straight forward with that to do, but it really isn't when you think of it. Not only do you have to think about which synchro monster to bring out when needed to, you also have to think about hand/field advantage, depending on the match-up. It's a deck that has a lot of outs due to the support cards like mind controls and what-not due to Summoner Monk.
...hence I predict a limited Rescue Cat involved? Or a possible "new ruling" -_-"